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The following list identifies 28 computer games considered to be excellent examples of game design, and hence worth careful study by aspiring game designers. While there are many games not on this list that are have exemplary game design, this list is intended to capture a series of excellent games at interesting points in the evolution of game design over the past 20 years. Specifically, there are five to seven games from the Nintendo Entertainment System, Super NES, Nintendo 64, Playstation 2, and Nintendo Wii. Each game is linked to its Wikipedia entry and is available either from the NCSU library or from the course instructor. Nintendo Entertainment SystemThe NES is the first console to give game developers sufficient computational and storage resources such that they could have games with substantial narratives and fictional backgrounds. While the Apple II computer is arguably the first mainstream game platform with these qualities, the NES is more approachable today, with easier to operate emulators, and with still low-cost hardware. As well, the NES has a larger number of games that started beloved and long-running game series such as Legend of Zelda, while the Apple II has only the Ultima series. For students in CSC295, the NES platform is additionally interesting, since games developed for the NES are similar in scope to what is possible for student game projects using Game Maker.
Super Nintendo Entertainment SystemThe SNES console had substantially improved 2D graphics, sound, and memory capacity over the NES. This permitted game designers to develop richer and more complex game worlds. This led to the maturation of a number of important 2D game genres, including platform games, role playing games, and shmups.
Nintendo 643D graphics are what makes the N64 important from a design perspective. On this platform, game designers worked out the conventions for 3D platformers (Super Mario 64), and had design breakthroughs in action adventure games (Legend of Zelda, Ocarina of Time) and first-person shooters (007 Goldeneye). This platform also introduced several Nintendo mainstays, among them Super Smash Brothers, and Mario Party.
Playstation 2The Playstation 2 is easily the most influential console of its generation, hosting the vast majority of games with interesting design qualities. Like other consoles of its era, the PS2 has sufficiently strong 3D graphics capabilities that designers can create large game worlds, giving designers the ability to craft stories with broad (at times epic) scope. The console also had several quirky breakthrough hits, including Katamari Damacy and Guitar Hero.
WiiThe Wii has the most innovative control scheme of any console in its generation, with games taking advantage of the accelometers built into its wand-like Wiimote controller. Due to its sub-par graphics capabilities, games must focus on innovative gameplay and abstracted graphics to be successful. To date, the following are among the most innovative games on this platform.
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