RocketTheme Joomla Templates
Home Classes CSC 295 CSC295 Home
CSC 295 Home Page

 

Update:  please note that students outside of computer science are encouraged to enroll in this course!

Study the theory and process of designing computer gameshttp://www.grantcanyon.net/Mar.png

This course focuses on the design of the user experience in computer gets — from their rules and simulated worlds to their stories and social experiences. Over the semester, students will collaborate in two-person teams to design and make several working computer games. Students in the course will study the design of significant existing commercial games for both PC and console. Readings will include work by influential game designers and game studies theorists. Lectures are designed to invite student discussion. The course will teach the use a number of introductory game development environments (including Game Maker and Kodu), as well as provide a place to discuss design ideas, game analysis concepts, and related subjects.

No programming experience is necessary.  The course is open to all students with at least sophomore standing.

The course is taught by Dr. R. Michael Young.

Pre-requisites This course is open to ALL students with at least sophomore standing.

Course time and location, Fall 2009

Mondays, Wednesdays and Fridays
9:35AM to 10:25PM

Room EB2 1228

Office hours for Fall 200

Instructor
R. Michael Young
Wednesdays from 3:00PM to 4:30PM
or by appointment
All office hours held in EB2 2258 unless otherwise noted
 

 

 
TA
Sungro Yoon
Mondays from 3:00PM to 5:00PM
or by appointment

All office hours held in EB2 2240 unless otherwise noted

syoon4 AT ncsu DOT edu

 

 

 

   

 

 

 

Quick Links

Research
Papers | Projects

In Touch
Contact Us | Our Blog | Our News

Elsewhere at NCSU
DGRC | Computer Science | College of Engineering | NCSU