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About the professor Michael Young is an associate professor in the Department of Computer Science at North Carolina State University. His interests center around the use of artificial intelligence techniques in virtual worlds like computer games. His work involves research on computer games, computational models of narrative comprehension, story structure and the automatic generation of cinematic sequences in 3D environments. Detailed information about Michael's background is available on his bio and CV page. You can find his personal web pages at the very special www.rmichaelyoung.com |
Michael's current research interests are in artificial intelligence, planning algorithms, discourse generation and computational models of interactive narrative. Michael directs the Liquid Narrative research group and is the founder and co-director of the NCSU Digital Games Research Center. He served as the editor in chief of the Journal of Game Development for two years, from 2007 through 2008 and is an associate editor for the IEEE Transactions on Computational Intelligence and AI in Games. Michael's group distributes the Zocalo system for intelligent control of interactive virtual environments. Many of Young's papers are available electronically; here are some of the highlights:
Young teaches the CSC graduate course on Computational Models of Interactive Narrative and the undergraduate classes on Game Design and Development. Previously, he taught graduate and undergraduate courses on Artificial Intelligence.
Michael also created and helps to run the Computer Science Undergraduate Concentration in Game Development.