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Invited talk at IJCAI Workshop

 

Michael Young will be giving an invited talk at the Workshop on Logic and the Simulation of Interaction and Reasoning 2, part of the workshop program of the Interational Joint Conference on Artificial Intelligence, to be held in Pasadena, CA in July of 2009. 

The workshop will focus on the relation between modern techniques in logic (such as discourse representation theory or dynamic epistemic logic) and concrete modeling problems in computer games (either as part of the story or game design or as part of the design of the artificial agents).  The workshop aims to combine the communities of logic, multi-agent systems, computer game design, and the story understanding community.

Read more about the workshop here.

 

Research Interests

Michael's current research interests are in artificial intelligence, planning algorithms, discourse generation and computational models of interactive narrative. Michael directs the Liquid Narrative research group and is the founder and co-director of the NCSU Digital Games Research Center. He served as  the editor in chief of the Journal of Game Development for two years, from 2007 through 2008 and is an associate editor for the IEEE Transactions on Computational Intelligence and AI in Games.  Michael's group distributes the Zocalo system for intelligent control of interactive virtual environments. Many of Young's papers are available electronically; here are some of the highlights:

  • An Objective Character Believability Evaluation Procedure for Multi-Agent Story Generation Systems by Riedl, Mark and Young, R. Michael, in The Proceedings of the International Conference on Intelligent Virtual Agents, 2007. [PDF]
  • From Linear Story Generation to Branching Story Graphs by Riedl, Mark, and Young, R. Michael, in the IEEE Journal of Computer Graphics and Applications, May/June 2006 pages 23- 31. [PDF].
  • Story and discourse: A bipartite model of narrative generation in virtual worlds by R. Michael Young,  in Interaction Studies, 2007. [PDF]
  • A Discourse Planning Approach for Cinematic Camera Control for Narratives in Virtual Environments by Jhala, Arnav and Young, R. Michael, in The Proceedings of the National Conference of the American Association for Artificial Intelligence. [PDF]
  • Open-World Planning for Story Generation by Riedl, Mark and Young, R. Michael, in the Proceedings of the International Joint Conference on Artificial Intelligence (IJCAI), Edinburgh, Scotland, 2005. [PDF]

Teaching Interests

Young teaches the CSC graduate course on Computational Models of Interactive Narrative and the undergraduate classes on Game Design and Development. Previously, he taught graduate and undergraduate courses on Artificial Intelligence.

Michael also created and helps to run the Computer Science Undergraduate Concentration in Game Development.

 

Read more.