About the professor
Michael Young is an associate professor in the Department of Computer Science at North Carolina State University. His interests center around the use of artificial intelligence techniques in virtual worlds like computer games. His work involves research on planning and plan recognition, natural language generation, computer games and computational models of narrative.
Michael News:
Michael has just been appointed the Program Chair for the Third Annual Microsoft Academic Days Conference on Game Development.
Research Interests
Michael's current research interests are in artificial intelligence, planning algorithms, discourse generation and computational models of interactive narrative. Michael directs the Liquid Narrative research group, is the co-director of the NCSU Center for Digital Entertainment and is director of the North Carolina Serious Games Initiative. He’s also the editor in chief of the Journal of Game Development. Michael's group distributes the Zocalo system for intelligent control of interactive virtual environments. Many of Young's papers are available electronically; here are some of the highlights:
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An Objective Character Believability Evaluation Procedure for Multi-Agent Story Generation Systems by Riedl, Mark and Young, R. Michael, to appear in The Proceedings of the International Conference on Intelligent Virtual Agents. [PDF]
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From Linear Story Generation to Branching Story Graphs by Riedl, Mark, and Young, R. Michael, in the IEEE Journal of Computer Graphics and Applications, May/June 2006 pages 23- 31. [PDF].
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Story and discourse: A bipartite model of narrative generation in virtual worlds by R. Michael Young, to appear in Interaction Studies, 2007. [PDF]
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A Discourse Planning Approach for Cinematic Camera Control for Narratives in Virtual Environments by Jhala, Arnav and Young, R. Michael, in The Proceedings of the National Conference of the American Association for Artificial Intelligence. [PDF]
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Open-World Planning for Story Generation by Riedl, Mark and Young, R. Michael, in the Proceedings of the International Joint Conference on Artificial Intelligence (IJCAI), Edinburgh, Scotland, 2005. [PDF]
Or select from the longer list [the longer list].
Teaching
Young teaches the CSC graduate course on Computational Models of Interactive Narrative and the undergraduate classes on Game Design and Development. Previously, he taught graduate and undergraduate courses on Artificial Intelligence [more info].
You can find his personal web pages at the very special www.rmichaelyoung.com


