MIchael’s Bio and CV

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You can find the latest version of my CV here: Michael’s CV.  My Bacon-Edros number (6) is documented here.

Long Bio

R. Michael Young is a professor of computer science at North Carolina State University, where he leads the Liquid Narrative Research Group. He’s the founder and co-director of the NCSU Digital Games Research Center. His work focuses on the computational modeling of interactive narrative, especially in the context of computer games and virtual worlds.

In 2000, Michael received a CAREER Award from the US National Science Foundation, NSF’s highest award for young scientists and engineers. In 2008, Michael received an IBM Faculty Fellows award (with George Rouskas). In 2004, Michael received an Outstanding Teaching Award from the NCSU Office of the Provost and was elected to the North Carolina Academy of Outstanding Teachers. In 2009, Michael recieved an Outstanding Award for Faculty Engaged in Extension and Outreach from the NCSU Office of the Vice-Chancellor for Extension, Engagment and Economic Development and was elected to the North Carolina Academy of Faculty Engaged in Extension, Engagement and Economic Development. In 2010, Michael was awarded a GlaxoSmithKline Faculty Fellowship for Public Policy and Public Engagement through the NCSU Institute for Emerging Issues.  In 2015, he was name an NCSU University Faculty Scholar.

Michael was editor-in-chief of the Journal of Game Development from 2007 to 2008. He serves as an associate editor of the Journal of Virtual Reality and Broadcasting, the IEEE journal Transaction on Computational Intelligence and AI in Games and served as an associate editor from 2012 to 2013 for the ACM journal Transactions on Interactive Intelligence Systems.  He also serves on the editorial board of the journal Advances in Cognitve Systems and is on the advisory board for the International Journal of Gaming and Computer-Mediated Simulations.  Michael is a senior member of IEEE and of AAAI.  In 2013, Michael was designated an ACM Distinguished Scientist.

Michael was co-founder of the International Conference on Artificial Intelligence and Interactive Digital Entertainment in 2005, served as the conference’s general chair in 2005 and its program chair in 2006. Michael served as the program chair for the conference on Game Development in Computer Science Education in 2004 and was co-founder of the International Conference on the Foundation of Digital Games in 2009.  He served as the program chair for the conference that year as well. He was the local arrangements chair for the 2009 ACM International Conference on Intelligent User Interfaces and the local arrangements chair for the 2012 Foundations of Digital Games conference. He is a founding board member of the Society for the Advancement of Digital Games and serves as its vice-president since its founding. In 2010, Michael served as Program Co-Chair for the IEEE Symposium on Ciomputational Intelligence in Games. In 2012, he served as the program co-chair for the International Conference on Interactive Digital Storytelling and in 2014 he is serving as the local arrangements chair for the AI and Interactive Digital Entertainment Conference to be held in Raleigh, NC.  He regularly serves on a number of program committees for conferences in the area of artificial intelligence, intelligent interfaces, intelligent educational systems, autonomous agents and intelligent methods in computer games.

Michael serves on the board of directors of the North Carolina chapter of the International Game Developers’ Association and is a founding board member and research director for the Triangle Game Initiative. He was the creator of the Concentration in Game Development in the BS Degree program in the NCSU Department of Computer Science and serves as the program’s faculty director. He teaches courses on game design and development and interactive narrative. He received his Ph.D. in Intelligent Systems from the University of Pittsburgh in 1998 and a Masters Degree in Computer Science with a concentration in Symbolic Systems from Stanford University in 1988. He received a BS in Computer Science from the California State University at Sacramento in 1984 and an Associate of Arts degree from Hartnell College in 1981.

Shorter Bio

R. Michael Young is a professor of computer science at North Carolina State University, where he leads the Liquid Narrative Research Group. He’s the founder and co-director of the NCSU Digital Games Research Center. His work focuses on the computational modeling of interactive narrative, especially in the context of computer games and virtual worlds. He teaches courses on game design and development and interactive narrative. In 2000, Michael received a CAREER Award from the US National Science Foundation, NSF’s highest award for young scientists and engineers. He has recieved awards from NCSU for both outstanding teaching and outstanding activities in engagement/economic development. In 2010, Michael was awarded a GlaxoSmithKline Faculty Fellowship for Public Policy and Public Engagement and was named an NCSU University Faculty Scholar in 2015.  Michael is a senior member of IEEE and of AAAI and an ACM Distinguished Scientist.  Michael was co-founder of several conferences that are leading venues for publication of scientific advances in computer games. Michael was editor-in-chief of the Journal of Game Development from 2007 to 2008 and an associate editor for the ACM journal Transations on Interactive Intelligence Systems from 2012 to 2013.  He serves as an associate editor of the Journal of Virtual Reality and Broadcasting, the IEEE journal Transaction on Computational Intelligence and AI in Games. ·He also serves on the editorial board of the journal Advances in Cognitive Systems and is on the advisory board for the International Journal of Gaming and Computer-Mediated Simulations.

Really Short Bio

Michael Young is a professor of computer science and North Carolina State University, where he is co-director of the Digital Games Research Center and leads the Liquid Narrative research group.